![]() ![]() I'm going to assume 50K as the base going forward because it is the worst case scenario. Your A3 WITHOUT critting does either 50K or 75K capped damage (not sure since rares are supposed to be capped at 50k per hit). For 4 hits you average 1.2 procs over time or 90K damage (75K base * 1.2 procs) GS has a 30% chance of procing for 75K capped damage per hit. Now if only I had the gear to build four max HP nukers and the silver to upgrade those artifacts and the chickens to make three more 6*'s that I only use for speed runs when I can do 24 in 2.Always use A3 on CD and A1 as long as you have your crit chance at or near the 70% required for full chance on your A3.Īll the numbers below will ignore the impact of enemies defense and weaken buffs because these are percentage based and reduce all her non-poison attacks equally. Put helmsmasher on all four and I have a better chance for more reliable wins but the question is whether I can take the spider down before the lings take out my weak team. I do have three coldhearts now and a Royal Guard so if I ever decide to built a speed run team, I could put Helmsmasher on all three and if they proc, I beat the spider in like 15-25 seconds. In level 24, I only get 50% TM reduction but still helpful. Mine does like 500k but with HP burn, I use her more for the full turn meter reduction on heartseeker. A well built CH with helm can do like 2 million and higher in level 20 spider. ![]() In short, use flawless execution for most consistent damage as get more CDmg on every hit. Really, only in dungeons and FW does it matter. I guess in spiders 24 and DT, her damage is capped so it is less impactful. I've brought her into DT to hit Griffon, too. ![]() I use her in spiders 24 and fire knight 21 and I never realized it. This made me look at my CH and I realized she only has the crit rate and cdmg masteries. ![]()
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